O'Reilly logo

Beginning Arduino Programming by Brian Evans

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Summary

See, that was a lot of fun. In this chapter we looked at a very fundamental—maybe overly abbreviated—sreview of electronics theory and we got a sense for some of the more common types of components and what we might use them for. We also revisited how to read schematics and build prototypes from them using the nifty little gadget called a solderless breadboard. We even tackled how to solder pin headers to breakout boards to make some of the devices we've used more breadboard-friendly.

With that, we have reached the end of our book. By now, you should have a solid foundation of programming Arduino C; you have a working knowledge of how things like control structures, variables, functions, memory, arrays, and libraries are all handled; ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required