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Beginning C# 3.0
book

Beginning C# 3.0

by Jack Purdum
May 2008
Beginner
550 pages
13h 22m
English
Wrox
Content preview from Beginning C# 3.0

9.6. Summary

This chapter discussed the fundamental design factors you need to consider when you start creating your own classes. You learned how to organize your design and use UML class diagrams to help you solidify your design. You also learned about the static storage class and how static data differs from instance variables in a class. You also were introduced to the concept of creating a user interface for a class by creating a programming API for it.

I continue with additional details about writing and using classes in the next chapter.

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