Book description
So you want to be a programmer? Or maybe you just want to be able to make your computer do what YOU want for a change? Maybe you enjoy the challenge of identifying a problem and solving it. If programming intrigues you for whatever reason, Beginning Programming All-In-One Desk Reference For Dummies is like having a starter programming library all in one handy, if beefy, book.
In this practical guide, you’ll find out about compiling, algorithms, best practices, debugging your programs, and much more. The concepts are illustrated in several different programming languages, so you’ll get a feel for the variety of languages and the needs they fill. Seven minibooks cover:
Getting started
Programming basics
Data structures
Algorithms
Web programming
Programming language syntax
Applications
Beginning Programming All-In-One Desk Reference For Dummies shows you how to decide what you want your program to do, turn your instructions into “machine language” that the computer understands, use programming best practices, explore the “how” and “why” of data structuring, and more. You’ll even get a look into various applications like database management, bioinformatics, computer security, and artificial intelligence. Soon you’ll realize that — wow! You’re a programmer!
Table of contents
- Copright
- About the Author
- Acknowledgments
- Introduction
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I. Getting Started
-
I.1. Getting Started Programming a Computer
- I.1.1. How Computer Programming Works
-
I.1.2. The History of Computer Programming
- I.1.2.1. Talking to a processor in machine language
- I.1.2.2. Using assembly language as a shortcut to machine language
- I.1.2.3. Hiding the details of a computer with a high-level language
- I.1.2.4. Combining the best of both worlds with the C programming language
- I.1.2.5. Pros and cons of programming languages
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I.1.3. Figuring Out Programming
- I.1.3.1. Desire beats technical training every time
- I.1.3.2. Picking a computer and an operating system
- I.1.3.3. Writing programs with an editor
- I.1.3.4. Converting source code with an assembler or compiler
- I.1.3.5. Translating source code with an interpreter
- I.1.3.6. Combining a compiler with an interpreter to create p-code
- I.1.3.7. Taking the time to understand
- I.1.4. Getting Started with Programming
- I.1.5. Knowing Programming versus Knowing Programming Language
- I.2. Different Methods for Writing Programs
- I.3. Types of Programming Languages
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I.4. Programming Tools
- I.4.1. Choosing a Compiler
- I.4.2. Finding an Interpreter
- I.4.3. Compiling to a Virtual Machine
- I.4.4. Writing a Program with an Editor
- I.4.5. Fixing a Program with a Debugger
- I.4.6. Saving Time with Third-Party Components
- I.4.7. Optimizing a Program with a Profiler
- I.4.8. Creating a Help File
- I.4.9. Installing a Program
- I.4.10. Dissecting Programs with a Disassembler
- I.5. Managing Large Projects with Software Engineering
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I.1. Getting Started Programming a Computer
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II. Programming Basics
- II.1. How Programs Work
- II.2. Variables, Data Types, and Constants
- II.3. Manipulating Data
- II.4. Making Decisions by Branching
- II.5. Repeating Commands by Looping
- II.6. Breaking a Large Program into Subprograms
- II.7. Breaking a Large Program into Objects
- II.8. Reading and Saving Files
- II.9. Documenting Your Program
- II.10. Principles of User Interface Design
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III. Data Structures
- III.1. Structures and Arrays
- III.2. Sets and Linked Lists
- III.3. Collections and Dictionaries
- III.4. Stacks, Queues, and Deques
- III.5. Graphs and Trees
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IV. Algorithms
- IV.1. Sorting Algorithms
- IV.2. Searching Algorithms
- IV.3. String Searching
- IV.4. Data Compression Algorithms
- IV.5. Encryption Algorithms
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V. Web Programming
- V.1. HyperText Markup Language
- V.2. CSS
- V.3. JavaScript
- V.4. PHP
- V.5. Ruby
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VI. Programming Language Syntax
- VI.1. C and C++
- VI.2. Java and C#
- VI.3. Perl and Python
- VI.4. Pascal and Delphi
- VI.5. Visual Basic and REALbasic
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VII. Applications
- VII.1. Database Management
- VII.2. Bioinformatics
- VII.3. Computer Security
- VII.4. Artificial Intelligence
- VII.5. The Future of Computer Programming
Product information
- Title: Beginning Programming ALL-IN-ONE DESK REFERENCE FOR DUMMIES®
- Author(s):
- Release date: June 2008
- Publisher(s): For Dummies
- ISBN: 9780470108543
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