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Blender For Dummies, 4th Edition
book

Blender For Dummies, 4th Edition

by Jason van Gumster
February 2020
Beginner
560 pages
19h 49m
English
For Dummies
Content preview from Blender For Dummies, 4th Edition

Chapter 18

Compositing Images and Video

IN THIS CHAPTER

Bullet Working with nodes

Bullet Rendering in layers and passes

Bullet Understanding useful nodes for compositing

Whether you’re doing 3D animation, visual effects for film and video, or just making a really cool render of a 3D model you’ve sculpted, it’s natural to start adjusting your output images and mixing them with other graphics. That’s the essence of compositing. The art of compositing can happen in many forms. It could be as simple as putting a logo in the corner of a photo or as complex as replacing a live action actor with a fully rigged and animated 3D character. In the simplest form, you’re working on a single image, and a lot of compositing work can be done in your photo-editing software of choice. However, when you start working on sequences of images, like video footage or an animated character, that’s where a compositor like the one in Blender really shines.

Understanding Nodes

Compositing is the process of mixing multiple visual assets to create a single image or sequence of images. By this definition, you may notice that technically Blender’s Video Sequencer qualifies as a sort of compositor because you can stack strips over ...

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Publisher Resources

ISBN: 9781119616962Purchase book