March 2015
Intermediate to advanced
224 pages
6h 2m
English

Karl Bunyan began his programming career in the early 1980s, writing adventure games on the Sinclair ZX Spectrum. His first game was published in 1990, and he took his first steps in Internet development in 1998. After three years of developing websites, touchscreen displays, interactive television applications, and CD-ROM projects for web agencies, Karl started his own consultancy business.
Since 2008, Karl has developed a number of games for the Facebook platform, ranging from traditional turn-based puzzlers to complex resource-management games, including HTML5 prototypes for the Game Show Network. He has spoken at events such ...
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