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C# 10.0 All-in-One For Dummies
book

C# 10.0 All-in-One For Dummies

by John Paul Mueller
March 2022
Intermediate to advanced
864 pages
19h 46m
English
For Dummies
Content preview from C# 10.0 All-in-One For Dummies

Chapter 8

Buying Generic

IN THIS CHAPTER

Bullet Making your code generic — and truly powerful

Bullet Writing your own generic class

Bullet Writing generic methods

Bullet Using generic interfaces and delegates

The problem with collections is that you need to know exactly what you’re sending to them. Can you imagine a recipe that accepts only the exact listed ingredients and no others? No substitutions — nothing even named differently? That's how most collections treat you, but not generics.

As with prescriptions at your local pharmacy, you can save big by opting for the generic version. Generics are fill-in-the-blanks classes, methods, interfaces, and delegates. For example, the List<T> class defines a generic array-like list that's quite comparable to the older, nongeneric ArrayList — but better! When you pull List<T> off the shelf to instantiate your own list of, say, ints, you replace T with int:

List<int> myList = new List<int>(); // A list limited to ints

The versatile part is that you can instantiate List<T> for any single data type (string, Student, BankAccount, CorduroyPants — whatever), and it's still ...

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Publisher Resources

ISBN: 9781119839071Purchase Link