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C# 10 in a Nutshell
book

C# 10 in a Nutshell

by Joseph Albahari
February 2022
Intermediate to advanced
1058 pages
26h 23m
English
O'Reilly Media, Inc.
Content preview from C# 10 in a Nutshell

Chapter 12. Disposal and Garbage Collection

Some objects require explicit tear-down code to release resources such as open files, locks, operating system handles, and unmanaged objects. In .NET parlance, this is called disposal, and it is supported through the IDisposable interface. The managed memory occupied by unused objects must also be reclaimed at some point; this function is known as garbage collection and is performed by the CLR.

Disposal differs from garbage collection in that disposal is usually explicitly instigated; garbage collection is totally automatic. In other words, the programmer takes care of such things as releasing file handles, locks, and operating system resources, while the CLR takes care of releasing memory.

This chapter discusses both disposal and garbage collection, and also describes C# finalizers and the pattern by which they can provide a backup for disposal. Lastly, we discuss the intricacies of the garbage collector and other memory management options.

IDisposable, Dispose, and Close

.NET defines a special interface for types requiring a tear-down method:

public interface IDisposable
{
  void Dispose();
}

C#’s using statement provides a syntactic shortcut for calling Dispose on objects that implement IDisposable, using a try/finally block:

using (FileStream fs = new FileStream ("myFile.txt", FileMode.Open))
{
  // ... Write to the file ...
}

The compiler converts this to the following:

 FileStream fs = new FileStream ("myFile.txt", FileMode.Open); ...
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Publisher Resources

ISBN: 9781098121945Errata Page