December 2017
Beginner
864 pages
18h 35m
English
Content preview from C# 7.0 All-in-One For Dummies
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Chapter 3
We Have Our Methods
IN THIS CHAPTER
Defining a method
Passing arguments to a method
Getting results back
Reviewing the WriteLine() method
Programmers need to be able to break large programs into smaller chunks that are easy to handle. For example, the programs contained in previous chapters of this minibook reach the limit of the amount of programming information a person can digest at one time.
Defining and Using a Method
Consider the following example:
class Example{ public int anInt; // Nonstatic public static int staticInt // Static public void InstanceMethod() // Nonstatic { Console.WriteLine("this is an instance method"); } public static void ClassMethod() // ...
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C# lets you divide your class code into chunks known as methods. A method is equivalent to a function, procedure, or subroutine in other languages. The difference is that a method is always part of a class. Properly designed and implemented methods can greatly simplify the job of writing complex programs.