Enums
Enums specify a group of named numeric constants:
public enum Direction {North, East, West, South}Unlike in C, enum members must be used with the enum type name. This resolves naming conflicts and makes code clearer:
Direction walls = Direction.East;
By default, enums are assigned integer constants 0, 1, 2, etc. You may optionally specify an alternative numeric type to base your enum and explicitly specify values for each enum member:
[Flags]
public enum Direction : byte {
North=1, East=2, West=4, South=8
}
Direction walls = Direction.North | Direction.West;
if((walls & Direction.North) != 0)
System.Console.WriteLine("Can't go north!");The [Flags] attribute is optional and informs the
runtime that the values in the enum can be bit-combined and should be
decoded accordingly in the debugger or when outputting text to the
console. For example:
Console.WriteLine(walls); // Displays "North, West" Console.WriteLine((int) walls); // Displays "5"
The System.Enum type also provides many useful
static methods for enums that let you determine the underlying type
of an enum, check if a specific value is supported, initialize an
enum from a string constant, retrieve a list of the valid values, and
other common operations such as conversions. Here is an example of
the usage:
using System; public enum Toggle : byte { Off=0, On=1 } class Test { static void Main( ) { Type t = Enum.GetUnderlyingType(typeof(Toggle)); Console.WriteLine(t); // Prints "Byte" bool bDimmed = Enum.IsDefined(typeof(Toggle), ...Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
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