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C# Unleashed
book

C# Unleashed

by Joseph Mayo
November 2001
Beginner to intermediate
816 pages
16h 3m
English
Sams
Content preview from C# Unleashed

Chapter 13. Creating structs

In This Chapter

  • Identifying the class/struct Relationship

  • Type System Unification

  • Designing a New Value Type

A struct is a C# object with value semantics. It's an object because it possesses class members, such as fields and methods, the same as a class. Value semantics refers to the way a struct is initialized and used, like the primitive types (int, char, double, and so on). One fact that hasn't been emphasized in earlier chapters is that the primitive types are also referred to as value types and have value semantics. This is because the primitive types are structs. This has important consequences because it means that everything in C# is an object, creating an environment of type system unification. It's even possible ...

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Publisher Resources

ISBN: 067232122XPurchase book