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Computer Animation, 3rd Edition by Rick Parent

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Index

Note: Page numbers followed by f indicate figures and t indicate tables.

A

Actor-based animation languages, 118–119
Advection-diffusion equations, 269
Airy model, 256, 257
Allophones, 334
animation studios, 8
clay and puppet, 8
“conventional”, 6–7
Disney, 7–8
early devices
phenakistoscope and praxinoscope, 5–6
thaumatrope, 4, 5f
zoetrope, 4, 5f
zoopraxinoscope, 6
video art, 9
Animation languages
actor-based animation, 118–119
articulation variables, 117
artist-oriented
ANIMA II, 116
command language, 116
values/variable names, 116
description, 115
full-featured programming, 116–117
graphical languages, 117–118
script, 115
script-based, 115

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