Index
2D cloud layer, 310
3D distribution of particles, 270
3ds Max, 97, 132, 208, 212, 233, 240, 294, 309, 310
3ds Max’s particle limitations, 309
3ds Max Help file, 223
3ds Max interface, 227
3D volumetric clouds, 310
Accel Limit, 233
Accel Limit value, 100, 101, 272
negative force and high, 101
Adaptive Coarseness values, 18
Adhered fragments, 43
Advanced Effects group, 228
Fspot01 light’s, 228
Advanced Rendering Options, 107
Adverse effects, 225
analysis of effect, 61
cone and thrust beam, 63
expressions set up, 74
initial lights set up, 67
intensity of, 79
internal lighting, 77
numerous lights for, 62
“trademark” effect of, 61
volumetric lighting, 64
volumetrics set up, 72
Afterburn technology, 310
Age tests, ...
Get Deconstructing the Elements with 3ds Max, 3rd Edition now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.