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Designing Voice User Interfaces
book

Designing Voice User Interfaces

by Cathy Pearl
December 2016
Intermediate to advanced
278 pages
6h 21m
English
O'Reilly Media, Inc.
Content preview from Designing Voice User Interfaces

Index

A note on the digital index

A link in an index entry is displayed as the section title in which that entry appears. Because some sections have multiple index markers, it is not unusual for an entry to have several links to the same section. Clicking on any link will take you directly to the place in the text in which the marker appears.

A

abusive language, Personas
accessibility
best practices, Accessibility
designing audio experiences, Grammars/Key Phrases
efficient interactions, Accessibility
for non-visible disabilities, Text-to-Speech Personalization
orientation help messages, Where Am I?
short interactions, Interaction Should Be Time-Efficient
text-to-speech personalization, Where Am I?
accuracy, Why Write This Book?, Confirmations, Error Handling, Video Games, Choosing an Engine, N-Best Lists, Advanced Voice User Interface Design, Should the VUI Display What It Recognized?, Wizard of Oz Testing, Performance Measures, Load Testing, High no-speech timeouts, no matches, Device Shifting
acknowledgements, How to Contact Us
active listening cues, Handling Errors, No speech timeout
advanced design, Grammars/Key Phrases
(see also design principles)
applying advanced NLU, Advanced NLU
bootstrapping datasets, Context
branching based on voice input, Advanced Voice User Interface Design
capturing intent and objects, Capturing Intent and Objects
context, “Wake” Words, Distracted Driving
dialog management, Capturing Intent and Objects
disambiguation, Wildcards and Logical Expressions
displaying user input, ...
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Publisher Resources

ISBN: 9781491955406Errata Page