Developing Software for Symbian OS: A Beginner's Guide to Creating Symbian OS v9 Smartphone Applications in C++
by Steve Babin
Foreword
Jo Stichbury
Symbian Press
Symbian has recently reported combined cumulative licensee sales of over 145 million smartphones worldwide. And with over 120 smartphone models available, Symbian has by far the largest installed base of smartphones, at approximately 72% of the market. Calculations suggest that there are two Symbian smartphones shipping every second.
Symbian smartphone users can buy and install after-market applications, and evidence is that they are doing this in increasing numbers. Symbian Signed has recently reached a milestone, having signed over 20,000 application and content files, ranging from games and multimedia applications to enterprise and messaging utilities.
Symbian OS is a great platform for creating applications such as these, and others. New handsets are shipping with technologies such as Wi-Fi, GPS, DVB-H, HSDPA, IMS, multi-megapixel cameras, multi-GB storage, biometrics, industry-leading security, 3D hardware accelerated graphics, tilt-sensors, DNLA and uPnP (Universal Plug and Play), demand paging, VoIP and much more... there's scope to create some of the most imaginative smartphone applications ever.
What about the people creating these applications? Symbian has over 300 Platinum Partner companies and a community of over 55,000 developers. These are not just based in mainland Europe, but are worldwide: in Australia, Canada, Brazil, USA, India, People's Republic of China, Russian Federation, Singapore, Japan, and Thailand, to name just a few of ...
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