Preface
This is the start of the Digital Creature Rigging: The Art and Science of CG Creature Setup in 3ds Max, a book I hope will inspire you, make you think and learn, and that you will keep for reference. Above all, I really hope you enjoy what has taken me a lot of time to write and compile.
Ironically, as I write this for the beginning of the book, my adventure of writing the book and creating the assets is just about over. Yes, I am writing this as I am putting together the final touches to what has been months of an interesting journey to create a digital creature rigging book for 3ds Max. It is incredible to see where a simple book proposal started and where it has ended, what has been added, what has been removed, and what I have learned ...
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