Contents at a Glance
Part I: The Theory Behind Sketching and Dynamic Prototyping
Chapter 1: Why Sketching and Prototyping Are Important
Chapter 3: Patterns and Practices for Innovation
Part II: Let’s Build a Prototype
Chapter 5: Importing and Creating Content
Chapter 6: Sharing Your Project and Getting Feedback
Chapter 7: Basic Animation with SketchFlow Animation
Chapter 9: Basic Animation Using States
Chapter 11: Bringing It All Together
Part III: Understanding SketchFlow
Chapter 12: The SketchFlow Interface
Chapter 13: Assets, Styles, and Components
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