Part 1. Getting started
The first three chapters cover the fundamentals of building a user interface in Elm. By the end of chapter 3, you’ll have built a basic Elm application from scratch, having learned how to read and write Elm syntax, use The Elm Architecture to build interactive user interfaces, and leverage Elm’s compiler to get strong guarantees about your code.
Chapter 1 introduces the basics of Elm syntax and some basic operations. It focuses on small, self-contained examples and shows you how to run them. It sets the stage for chapter 2, where you begin by rendering a single page in the browser, and then make it interactive using The Elm Architecture.
Finally, chapter 3 builds on the application you wrote in chapter 2. You’ll extend ...
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