Introduction
Five years have passed since the second edition of this book was published. Technological changes have been dramatic since then, most notably the arrival of digital filmmaking. There is hardly a motion picture nowadays that does not use computer generated or altered images. Whole features have been shot not on film but on High Definition HD Video—whole features have been shot without real live actors or sets—yet they look convincingly realistic.
Well-established directors and producers such as George Lucas have been at the forefront for many years in advancing the medium, and rely completely on digital artistry—and movies such as the Lord of the Rings trilogy are virtually impossible but for the wizardry of computer generated special ...
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