Chapter 1. Client-Side
In web development, the client-side is the code that runs on the users’ hardware—either in browsers on their laptops, web views in a mobile app on their phones, or perhaps even in a render engine running on the set-top box in their living rooms.
There is a huge body of written work around improving web performance, beginning with Steve Souders’ seminal book, High Performance Web Sites, but the landscape of client-side performance changes rapidly, in large part because of proactive performance improvements implemented by the browser makers themselves, as well as the work being done at the standards level.
So, as busy product development engineers and engineering leaders, how do we keep up with the changes and reconcile the differences across browsers? One way is to rely on synthetic performance testing using one or more of the tools available today.
Use a Speed Test
Speed tests, or performance testing tools, are applications that load a site and run a battery of tests against it, using a dictionary of performance best practices as the criteria for these tests. These tools are constantly updated and should reflect and test against the current best practices. They keep track of changing practices, so you don’t need to.
Note
Two terms you’ll see around performance testing are synthetic testing and real user metrics. Real user metrics is data gathered from actual users of your site, which you harvest, analyze, and learn from to see what your audience’s actual ...
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