Preface
Preface to the Second Edition
“Wow, there’s a lot there!”
When we set out to write the second edition of Fundamentals of Software Architecture, we had a few ideas of things we wanted to flesh out and improve from the first edition, but like a lot of software projects, it kept growing.
One of our met goals was to make the styles sections more consistent, making them more useful for comparisons. We also made some changes to our star ratings to add sections and a few new categories, and added new sections on cloud considerations, data topologies, team topologies, and governance for each architectural style. Along the way we made major additions to a number of chapters on popular topics, such as Chapters 15 and 18, and added a new chapter (Chapter 11) on the modular monolith architectural style.
We also added several entirely new chapters covering architectural patterns in Chapter 20, the intersections of architecture in Chapter 26, and revisiting our laws of software architecture (of which there is a new corollary and a new law) in Chapter 27.
Preface to the First Edition
- Axiom
A statement or proposition that is regarded as being established, accepted, or self-evidently true.
Mathematicians create theories based on axioms—assumptions for things indisputably true. Software architects also build theories atop axioms, but the software world is, well, softer than mathematics: fundamental things continue to change at a rapid pace, including the axioms we base our theories ...
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