Summary
Covering all aspects of the whole genre of strategy games in a short e-book is an impossible task. Here we focused on the key challenges of most modern war games: conflict, exploration, and economic management. Now you know how to design units, choosing attributes and capabilities that will give them the qualities that you want. You should also be able to create an upgrade path or technology tree that allows for a sense of advancement, introducing new units and decisions in the game.
You also learned the importance of establishing a balanced economic model for unit production so that all sides in a game have an equal chance of building up their forces. We looked at several ways to handle the question of supply lines, from literal transportation ...
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