Preface
A few years ago I was given a very interesting challenge: teach designers the bare minimum in electronics so that they could build interactive prototypes of the objects they were designing.
I started following a subconscious instinct to teach electronics the same way I was taught in school. Later on I realised that it simply wasn't working as well as I would like, and started to remember sitting in a class, bored like hell, listening to all that theory being thrown at me without any practical application for it.
In reality, when I was in school I already knew electronics in a very empirical way: very little theory, but a lot of hands-on experience.
I started thinking about the process by which I really learned electronics:
I took apart any electronic device I could put my hands on.
I slowly learned what all those components were.
I began to tinker with them, changing some of the connections inside of them and seeing what happened to the device: usually something between an explosion and a puff of smoke.
I started building some kits sold by electronics magazines.
I combined devices I had hacked, and repurposed kits and other circuits that I found in magazines to make them do new things.
As a little kid, I was always fascinated by discovering how things work; therefore, I used to take them apart. This passion grew as I targeted any unused object in the house and then took it apart into small bits. Eventually, people brought all sorts of devices for me to dissect. My biggest projects ...
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