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Go Cookbook
book

Go Cookbook

by Sau Sheong Chang
September 2023
Intermediate to advanced
367 pages
7h 23m
English
O'Reilly Media, Inc.
Content preview from Go Cookbook

Chapter 15. Image-Processing Recipes

15.0 Introduction

The standard library for 2D image manipulation is the image package and the main interface is image.Image. To work with the different image formats, you need to register the format first by initializing the format’s package in the program’s main package:

import _ "image/png"

Importing a package with an underscore allows you to create the package-level variables and also execute the init function in the image/png package. You can import more than one format; it doesn’t matter and the compiler won’t complain (because you’re naming it (“_”)—if you don’t name it, the compiler will complain).

Before you start using the image package, it’s important to know some of its most often-used interfaces and structs.

Image and Other Interfaces

The image.Image type is an interface that represents a rectangular grid of color.Color pixel values, taken from a color model. This is the main interface for the image package. Structs that implement this interface have to implement the ColorModel, Bounds, and At methods:

type Image interface {
	ColorModel() color.Model
	Bounds() Rectangle
	At(x, y int) color.Color
}

The color.Color interface has a method that returns the four values—red, green, blue, and alpha:

type Color interface {
    RGBA() (r, g, b, a uint32)
}

The color.Color interface represents a color. The At method in image.Image returns the color at the specific location at x, y.

A image.Rectangle is a rectangle defined by its top-left and ...

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Publisher Resources

ISBN: 9781098122102Errata Page