March 2026
Intermediate
534 pages
12h 51m
English
This part puts theory into practice with hands-on GPU applications. You'll solve a partial differential equation using finite differences, implement image processing and object detection with convolutional filters and convolutional neural networks, and simulate molecular dynamics for atomic interactions. The final chapter covers building and training a transformer-based language model from scratch using JAX, Flax, and Optax. Each example demonstrates end-to-end GPU acceleration for real-world problems.
This part of the book includes the following chapters:
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