Video description
In this Hands-on Game Development with Unity V5 training course, expert author Robert Wiebe will teach you how to develop a game from start to finish with Unity 5. This course is designed for the absolute beginner, meaning no game development with Unity 5 experience is required.
You will start by learning about the interface, then jump into learning how to manipulate objects. From there, Robert will teach you about behavior scripting, how to organize a game scene, and how to create project prototype objects using 3D models. This video tutorial also covers how to import and export assets, set and light a scene, and add audio. You will also learn how to add characters to the project, as well as transition between 2D and 3D. Finally, you will learn about cross platform input and settings, as well as how to build standalone apps.
Once you have completed this computer based training course, you will be fully capable of developing a game from start to finish with Unity V5. Working files are included, allowing you to follow along with the author throughout the lessons.
Publisher resources
Table of contents
- Introduction
- Interface
- Manipulating Objects
- Introduction To Behavior Scripting
- Game Scene Organization
- Combining Assets
- Creating Project Prototype Objects Using 3D Models
- Importing And Exporting Assets
- Setting The Scene
- Light It Up
- Audio
- Introduction To Physics Components
-
Add Character And Enemies To The Project
- Add The Main Character Model
- Add The Enemy Models
- Add The Pickup Models
- Add Weapon Models
- Create Prefabs For Character, Enemies, Pickups - Part 1
- Create Prefabs For Character, Enemies, Pickups - Part 2
- Adding The Enemy Spawner
- Explosions - Effects
- Explosions - Camera Shake - Part 1
- Explosions - Camera Shake - Part 2
- Pickup Effects
- Character Controls Using The Keyboard
- Character Shield - Part 1
- Character Shield - Part 2
- Collect, Shoot And Score - Part 1
- Collect, Shoot And Score - Part 2
- Collect, Shoot And Score - Part 3
- 2D To 3D
- Game UI
- Making Waves
- Menu Scene
- Crossplatform Input
- Crossplatform Settings
- Final Touches
- Conclusion
Product information
- Title: Hands-on Game Development with Unity V5
- Author(s):
- Release date: September 2015
- Publisher(s): Infinite Skills
- ISBN: 9781771374781
You might also like
book
Designing Data-Intensive Applications
Data is at the center of many challenges in system design today. Difficult issues need to …
video
Amazon Web Services (AWS), 3rd Edition
18+ Hours of Video Instruction Get intensive, hands-on AWS training with Chad Smith in this 2 …
video
Bootstrap 5 Course: Build Responsive Websites Like a Pro
Be a part of the web development community that creates amazing responsive websites with the help …
video
Blender 3D Modeling and Animation: Build 20+ 3D Projects in Blender
Learn Blender 3D modeling, animation, UV mapping, and texture painting; build game assets; and learn 3D …