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Hands-On GPU Programming with Python and CUDA
book

Hands-On GPU Programming with Python and CUDA

by Dr. Brian Tuomanen
November 2018
Intermediate to advanced
310 pages
7h 54m
English
Packt Publishing
Content preview from Hands-On GPU Programming with Python and CUDA

Summary

We started this chapter by learning about dynamic parallelism, which is a paradigm that allows us to launch and manage kernels directly on the GPU from other kernels. We saw how we can use this to implement a quicksort algorithm on the GPU directly. We then learned about vectorized datatypes in CUDA, and saw how we can use these to speed up memory reads from global device memory. We then learned about CUDA Warps, which are small units of 32 threads or less on the GPU, and we saw how threads within a single Warp can directly read and write to each other's registers using Warp Shuffling. We then looked at how we can write a few basic operations in PTX assembly, including import operations such as determining the lane ID and splitting ...

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Publisher Resources

ISBN: 9781788993913