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Head First JavaScript Programming, 2nd Edition
book

Head First JavaScript Programming, 2nd Edition

by Eric Freeman, Elisabeth Robson
March 2025
Beginner to intermediate
662 pages
18h 26m
Portuguese (Portugal, Brazil)
O'Reilly Media, Inc.
Content preview from Head First JavaScript Programming, 2nd Edition

Capítulo 12. Construção avançada de objectos: Criar objectos

Este trabalho foi traduzido com recurso a IA. Agradecemos o teu feedback e comentários: translation-feedback@oreilly.com

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Até agora, temos estado a criar objectos à mão. Para cada objeto, usámos um literal de objeto para especificar cada uma das propriedades. Isso é bom em pequena escala, mas para código sério precisamos de algo melhor. É aí que entram as classes. Com as classes, podemos criar objectos muito mais facilmente e podemos criar objectos que seguem todos o mesmo modelo de design - o que significa quepodemos utilizar classes para garantir que cada objeto tem as mesmas propriedades e inclui os mesmos métodos. E com as classes podemos escrever código de objeto que é muito mais conciso e muito menos propenso a erros quando estamos a criar muitos objectos. Então, vamos começar...

Criar objectos com literais de objectos

Até agora, neste livro, tens estado a utilizar object literals para criar objectos. Com um literal de objeto, crias um objeto escrevendo-o... bem, literalmente. Faz assim:

let taxi = { 
    make: "Webville Motors",
    model: "Taxi",
    year: 1955,
    color: "yellow",
    passengers: 4,
    convertible: false,
    mileage: 281341, 
    started: false,

    start() { this.started = true;},
    stop() { this.started = false;},
    drive() {
         // drive code here
    }
};

Os literais de objectos dão-te uma forma conveniente de criar ...

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Publisher Resources

ISBN: 9798341637511