Chapter 2. Profiling to Find Bottlenecks
Profiling lets us find bottlenecks so we can do the least amount of work to get the biggest practical performance gain. While we’d like to get huge gains in speed and reductions in resource usage with little work, practically you’ll aim for your code to run “fast enough” and “lean enough” to fit your needs. Profiling will let you make the most pragmatic decisions for the least overall effort.
Any measurable resource can be profiled (not just the CPU!). In this chapter we look at both CPU time and memory usage. You could apply similar techniques to measure network bandwidth and disk I/O too.
If a program is running too slowly or using too much RAM, then you’ll want to fix whichever parts of your code are responsible. You could, of course, skip profiling and fix what you believe might be the problem—but be wary, as you’ll often end up “fixing” the wrong thing. Rather than using your intuition, it is far more sensible to first profile, having defined a hypothesis, before making changes to the structure of your code.
Sometimes it’s good to be lazy. By profiling first, you can quickly identify the bottlenecks that ...
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