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HTML5 in Action
book

HTML5 in Action

by Greg Wanish, Rob Crowther, Joe Lennon, Charles Brindle
February 2014
Intermediate to advanced
466 pages
16h
English
Manning Publications
Content preview from HTML5 in Action

Part 3. Interactive graphics, media, and gaming

Interactive media APIs such as Canvas, SVG, Video, and WebGL are making graphics creation, media players, and games available without plugins. You’ve probably used these technologies with YouTube’s HTML5 video player and/or Google Maps WebGL version. Some companies such as Ludei (CocoonJS) and Goo Technologies (Goo Engine) are investing in such tech for game engines. Once you’ve completed this section, you’ll be fully equipped to start rolling your own interactive applications without plugins.

How do HTML5’s interactive media APIs stand up to RIA (Rich Internet Application) plugins such as Flash, Unity, and Silverlight? These systems are much more mature, but they’re limited in mobile distribution ...

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