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Introducing Python
book

Introducing Python

by Bill Lubanovic
November 2014
Beginner
481 pages
10h 11m
English
O'Reilly Media, Inc.
Content preview from Introducing Python

Appendix A. Py Art

Well, art is art, isn’t it? Still, on the other hand, water is water! And east is east and west is west, and if you take cranberries and stew them like applesauce, they taste much more like prunes than rhubarb does.

Groucho Marx

Maybe you’re an artist, or a musician. Or maybe you just want to try something creative and different.

These first three appendices are explorations of some common human endeavors using Python. If your interest lies in any of these areas, you might get some ideas from the chapters, or the urge to try something new.

2-D Graphics

All computer languages have been applied to computer graphics to some degree. Many of the heavy-duty platforms in this chapter were written in C or C++ for speed, but added Python libraries for productivity. Let’s begin by looking at some 2-D imaging libraries.

Standard Library

Only a few graphics-related modules are in the standard library. Here are two of them:

imghdr

This module detects the file type of some image files.

colorsys

This module converts colors between various systems: RGB, YIQ, HSV, and HLS.

If you downloaded the O’Reilly logo to a local file called oreilly.png, you could run this:

>>> import imghdr
>>> imghdr.what('oreilly.png')
'png'

To do anything serious with graphics in Python, we need to get some third-party packages. Let’s see what’s out there.

PIL and Pillow

For many years, the Python Image Library (PIL), although not in the standard library, has been Python’s best-known 2-D ...

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Publisher Resources

ISBN: 9781449361167Errata Page