Animating the slide component by binding a gesture to the animation state

Another way to get a wow experience from users is to have great-looking introduction slides. A typical app would have three to five slides to describe what the app does and how it will benefit the users. Today, many apps even add videos or interactive screens so that the users can get a feel for how the app may work. Such an interactive animation will require some internal development to bind touch gestures to the animation state. Animating based on a specific state is very difficult because you really have to get granular gesture data. On the other hand, it's a lot easier to just animate at the beginning or ending of a state. For example, you could animate an object inside ...

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