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iPhone Open Application Development
book

iPhone Open Application Development

by Jonathan Zdziarski
March 2008
Intermediate to advanced
288 pages
6h 21m
English
O'Reilly Media, Inc.
Content preview from iPhone Open Application Development

Organization of the Material

Chapter 1, explains how to break into your iPhone.

Chapter 2, illustrates the makeup of an iPhone application and how to get the tool chain running on your desktop.

Chapter 3, introduces you to UIKit, which is at the core of developing iPhone applications and user interfaces.

Chapter 4, covers basic geometric concepts as used in the Core Graphics framework and event notifications.

Chapter 5, goes deeper into iPhone development by exploring raw video surfaces and 3-D transformations.

Chapter 6, covers the many different ways to record and play sounds and output a digital audio stream.

Chapter 7, illustrates many of the advanced user interface components of UIKit.

The Appendix highlights many miscellaneous hacks and open source classes to do cool things in your iPhone application.

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Publisher Resources

ISBN: 9780596518554Errata Page