Chapter 21

Filing and Printing Documents

WHAT YOU WILL LEARN IN THIS CHAPTER:

  • How to use the JFileChooser class
  • How to save a sketch in a file as objects
  • How to implement the Save As menu mechanism
  • How to open a sketch stored in a file and integrate it into the application
  • How to create a new sketch and integrate it into the application
  • How to ensure that the current sketch is saved before the application is closed or a new sketch is loaded
  • How printing in Java works
  • How to print in landscape orientation rather than portrait orientation
  • How to implement multipage printing
  • How to output Swing components to your printer

In this chapter, you explore serializing and printing documents in an application, and you add these capabilities as the finishing touches to the Sketcher program. Neither serialization nor printing are available to an untrusted applet for security reasons, so everything I cover in this chapter applies only to applications and trusted applets. Although you have already covered serialization in Chapter 12, you’ll find that there is quite a difference between understanding how the basic methods for object input and output work and applying them in a practical context.

SERIALIZING THE SKETCH

The Sketcher program can be considered to be a practical application only if you can save sketches in a file and retrieve them later — in other words, you need to implement serialization for a SketcherModel object and use that to make the File menu work. Ideally, you want to be ...

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