CONTENTS
1.3 The Java Programming Language
1.4 Becoming Familiar with your Programming Environment
1.5 Analyzing Your First Program
1.7 Problem Solving: Algorithm Design
CHAPTER 2 FUNDAMENTAL DATA TYPES
2.4 Problem Solving: First Do It By Hand
3.2 Comparing Numbers and Strings
3.5 Problem Solving: Flowcharts
3.6 Problem Solving: Test Cases
3.7 Boolean Variables and Operators
3.8 Application: Input Validation
4.2 Problem Solving: Hand-Tracing
4.5 Application: Processing Sentinel Values
4.6 Problem Solving: Storyboards
4.9 Application: Random Numbers and Simulations
5.5 Methods Without Return Values
5.6 Problem Solving: Reusable Methods
5.7 Problem Solving: Stepwise Refinement
5.9 Recursive Methods (Optional)
CHAPTER 6 ARRAYS AND ARRAY LISTS
6.5 Problem Solving: Adapting Algorithms
6.6 Problem Solving: Discovering Algorithms by Manipulating Physical Objects
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