
Example 2−1: Cr eating a Simple GUI with Swing (continued)
msgLabel.setBorder(new EmptyBorder(10,10,10,10)); // A 10-pixel margin
yesButton.setText((args.length >= 2)?args[1]:"Yes"); // Text for yes button
noButton.setText((args.length >= 3)?args[2]:"No"); // Text for no button
/*
* Step 3: Create containers to hold the components
*/
JFrame win = new JFrame("Message"); // The main application window
JPanel buttonbox = new JPanel(); // A container for the two buttons
/*
* Step 4: Specify LayoutManagers to arrange components in the containers
*/
win.getContentPane().setLayout(new BorderLayout()); // Layout on borders
buttonbox.setLayout(new FlowLayout()); // Layout left-to-right
/*
* Step 5: Add components to containers, with optional layout constraints
*/
buttonbox.add(yesButton); // Add yes button to the panel
buttonbox.add(noButton); // Add no button to the panel
// add JLabel to window, telling the BorderLayout to put it in the middle
win.getContentPane().add(msgLabel, "Center");
// add panel to window, telling the BorderLayout to put it at the bottom
win.getContentPane().add(buttonbox, "South");
/*
* Step 6: Arrange to handle events in the user interface
*/
yesButton.addActionListener(new ActionListener() { // Note: inner class
// This method is called when the Yes button is clicked
public void actionPerformed(ActionEvent e) { System.exit(0); }
});
noButton.addActionListener(new ActionListener() { // ...