Sending Email
The
most basic email need of a Java program is to send messages. While
email clients like Eudora and mailing list managers like listproc are
the only common programs that receive messages, all sorts of programs
send messages. For instance, web browsers can submit HTML forms via
email. Security scanning tools like Satan can run in the background
and email their results to the administrator when they’re done.
When the Unix cron program detects a misconfigured
crontab file, it emails the error to the owner.
Books & Writers runs a service that’s very popular with
authors to track the sales rank of their books on Amazon.com and
notify them periodically via email. (See http://www.booksandwriters.com/rank.html.) A
massively parallel computation like the SETI@home project can submit
individual results via email. Some multiplayer games like chess can
be played across the network by emailing the moves back and forth
(though this scheme wouldn’t work for faster-moving games like
Quake or even for speed chess). And these are just a few of the
different kinds of programs that send email. In today’s wired
world, by far the simplest way to notify a user of an event when
he’s not currently sitting in front of the computer that the
program is running on is to send him email.
The JavaMail API provides everything your programs need to send email. To send a message, a program just follows these eight steps:
Set the
mail.hostproperty to point to the local mail server.Start a mail session ...