Working with generics in C#
We will create an
IAnimal
interface to specify the requirements that a type must meet in order to be considered an animal. We will create the Animal
abstract base class that implements this interface. Then, we will specialize this class in two subclasses: Dog
and Frog
. Later, we will create the Party
class that will be able to work with instances of any class that implements the IAnimal
interface through generics. We will work with the party of dogs and frogs.
Now, we will create an IDeeJay interface and implement it in a HorseDeeJay
class. We will also create a subclass of the Party
class named PartyWithDeeJay
that will use generics to work with instances of any type that implement the IAnimal
interface and instances ...
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