June 2015
Intermediate to advanced
206 pages
4h 32m
English
Adding sound effects in Kivy is very simple. A Boom instance will produce a sound when it is created, and this will happen every time a shot or missile is fired. Here is the code for boom.py:
52. # File name: boom.py
53. from kivy.uix.image import Image
54. from kivy.core.audio import SoundLoader
55.
56. class Boom(Image):
57. sound = SoundLoader.load('boom.wav')
58. def boom(self, **kwargs):
59. self.__class__.sound.play()
60. super(Boom, self).__init__(**kwargs)Reproducing a sound involves the use of two classes, Sound and SoundLoader (line 54). SoundLoader loads an audio file (.wav) and returns a Sound instance (line 57) that we keep in the sound reference (a static attribute of the Boom class). We play a sound every ...
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