Chapter 4
Layouts and Activities: Using ViewGroup Classes
Now that we have created the Java code in Chapter 3, which generates robust new worlds (WorldGen) for our Hello_World application, we need to start building the front-end for our Android application, what I like to call the user interface design.
The user interface (UI) design, as well as the user experience (UX), and the application content for that matter, is all delivered via the primary screen of the Android consumer electronics device that your target end-user or customer is using to view your Android application. User Experience (UX) is the sum total of the User Interface Design, its usability, and the perceived impact of the content.
In this chapter, we are going to take a ...
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