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Learn OpenGL
book

Learn OpenGL

by Frahaan Hussain
August 2018
Beginner to intermediate
208 pages
5h 11m
English
Packt Publishing
Content preview from Learn OpenGL

Types of light sources and combining of lights

In this chapter, we'll discuss the various types of lighting effects, such as diffuse light, ambient light, and specular light. You'll also explore the different type of light sources, such as directional light, point light, and spot light. We'll also discuss how to combine these different types of light sources for your game world.

In this chapter we'll cover the following topics:

  • Implementing different light sources, such as directional, point, and spot light
  • Understanding the different effects of lights, such as diffused, ambient, and specular
  • How to combine different effects of light and the sources in your game world

Let's get started.

You can refer to all the code files for this chapter ...
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Publisher Resources

ISBN: 9781789340365