September 2015
Beginner to intermediate
356 pages
7h 27m
English
In the previous chapter, we learned how to interact with maps with events, gestures, controls, and toolbars. In this chapter, we are moving a bit further. We will learn about implementing different camera views. Let's start!
In this chapter, we will cover the following topics:
The normal map displayed in Google Maps is flat and from the top view. Let's consider some real scenarios. If you need to display a 3D building, you will need to adjust the tilt to display its 3D projection. We have already used tilt and bearing in the previous chapter. Another scenario would ...
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