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Learning C# by Developing Games with Unity 2021 - Sixth Edition
book

Learning C# by Developing Games with Unity 2021 - Sixth Edition

by Harrison Ferrone
October 2021
Beginner
428 pages
9h 1m
English
Packt Publishing
Content preview from Learning C# by Developing Games with Unity 2021 - Sixth Edition

Index

Symbols

2D colliders

reference link 191

3D space

navigating, in Unity 248

working with 143

A

abstracting 116

access modifier 48

internal 49

private 49

protected 49

public 49

reference link 49

using 48, 49

access modifiers 272

constant properties 272, 273

read-only properties 272, 273

reference link 272

static keyword, using 273, 274

actions

debug delegate, creating 363, 364

delegates as parameter types 365, 366

delegating 362, 363

affordable items

searching 104

agent's destination

changing 260, 261, 262

animation

creating 160

creating, in Animation Window 162, 164, 165

creating, in code 160, 161, 162

curve 168

keyframes, recording 165, 166, 168

tangents 169, 170

animation curves

reference link 169

Animator window

reference link 160

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Publisher Resources

ISBN: 9781801813945