July 2012
Beginner
192 pages
3h 48m
English
2 Sided Lighting, 94
3D (three-dimensional) coordinates, 16, 18
3D (three-dimensional) environments, 7. See also modeling complex environments
3D (three-dimensional) Transformation
Audio Input, 87
camera, 119
city block duplication, 114
city block replication, 116
hierarchies with Environment patches, 39–42
Lighting, 93
starting point composition, 51
Add to Library
defined, 11
OSDebugger, 45
adding visual effects. See visual effects
Ambient Light, 93
Amplitude, 39
anchor point, 41
app creation. See Cocoa app
Attenuation, 93
Audio Band In, 114
Audio Input
beat reactive building, 112–113
challenges, 90
summary, ...
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