Chapter 2. Building and Running Modules
It’s almost time to begin programming. This chapter introduces all the essential concepts about modules and kernel programming. In these few pages, we build and run a complete (if relatively useless) module, and look at some of the basic code shared by all modules. Developing such expertise is an essential foundation for any kind of modularized driver. To avoid throwing in too many concepts at once, this chapter talks only about modules, without referring to any specific device class.
All the kernel items (functions, variables, header files, and macros) that are introduced here are described in a reference section at the end of the chapter.
Setting Up Your Test System
Starting with this chapter, we present example modules to demonstrate programming concepts. (All of these examples are available on O’Reilly’s FTP site, as explained in Chapter 1.) Building, loading, and modifying these examples are a good way to improve your understanding of how drivers work and interact with the kernel.
The example modules should work with almost any 2.6.x kernel, including those provided by distribution vendors. However, we recommend that you obtain a “mainline” kernel directly from the kernel.org mirror network, and install it on your system. Vendor kernels can be heavily patched and divergent from the mainline; at times, vendor patches can change the kernel API as seen by device drivers. If you are writing a driver that must work on a particular distribution, ...
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