Pinball’s Last Stand

How two legendary designers attempted to save the pinball industry by reinventing the game.

By Greg Maletic

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Photograph by Jim Schelberg, Pingame Journal

George Gomez wasn’t a fan of pinball, exactly; he was a fan of making things. An industrial designer by training, he’d spent the beginning of his career creating toys and coin-operated video games. (He was the guy behind Midway classics like Tron and Spy Hunter, and even had a hand in that cool Gorf joystick.)

But, as Gomez says, “I’d always wanted to do a pinball machine. With conventional toys, you’re working with an LED and a 9-volt battery, and you’re working on something ...

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