The Adapter Pattern
In the previous chapters, we have covered creational patterns, object-oriented programming patterns that help us with object creation procedures. The next category of patterns we want to present is structural design patterns.
A structural design pattern proposes a way of composing objects for creating new functionality. The first of these patterns we will cover is the adapter pattern.
The adapter pattern is a structural design pattern that helps us make two incompatible interfaces compatible. What does that really mean? If we have an old component and we want to use it in a new system, or a new component that we want to use in an old system, the two can rarely communicate without requiring any code changes. But, changing ...
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