Mindhacker: 60 Tips, Tricks, and Games to Take Your Mind to the Next Level

Book description

Compelling tips and tricks to improve your mental skills

Don't you wish you were just a little smarter? Ron and Marty Hale-Evans can help with a vast array of witty, practical techniques that tune your brain to peak performance. Founded in current research, Mindhacker features 60 tips, tricks, and games to develop your mental potential. This accessible compilation helps improve memory, accelerate learning, manage time, spark creativity, hone math and logic skills, communicate better, think more clearly, and keep your mind strong and flexible.

  • Reveals how to expand vocabulary and knowledge with Google, a voice recorder, and an MP3 player set on shuffle

  • Explains ways to annotate books in useful new ways that customize them to your needs

  • Uncovers tips for measuring and managing time better with new kinds of clocks and calendars

  • Details how to roll dice in your head

  • Teaches you how to avoid common, but potentially costly, errors in thinking

  • Encourages you to change habits and tastes to spark creativity and make life more interesting

The book explains how each technique works, and then tells how to use it in practical, everyday situations. Train daily with Mindhacker, and you'll have the mental muscle to work and play like a champion.

Visit the Mentat Wiki at www.ludism.org/mentat/Mindhacker for more information on tuning your brain to peak performance.

Table of contents

  1. Cover
  2. Introduction
  3. Chapter 1: Memory
    1. Hack 1: Remember to Remember
    2. Hack 2: Build a Memory Dungeon
    3. Hack 3: Mix Up Your Facts
    4. Hack 4: Space Your Repetitions
    5. Hack 5: Recall Long-Ago Events
  4. Chapter 2: Learning
    1. Hack 6: Establish Your Canon
    2. Hack 7: Write in Your Books
    3. Hack 8: Read at Speed
    4. Hack 9: Learn by Teaching
    5. Hack 10: Play the Learning Game
    6. Hack 11: Pretend You're a Grad Student
    7. Hack 12: Study Kid Stuff
  5. Chapter 3: Information Processing
    1. Hack 13: Polyspecialize
    2. Hack 14: Integrate Your Interests
    3. Hack 15: Sift Your Ideas
    4. Hack 16: Ask the Hive Mind
    5. Hack 17: Write Magnificent Notes
  6. Chapter 4: Time Management
    1. Hack 18: Keep a Mental Datebook
    2. Hack 19: Tell Time Who's Boss
    3. Hack 20: Meet MET
    4. Hack 21: Get Control of Yourself
    5. Hack 22: Locate Lost Items
    6. Hack 23: Huffman-Code Your Life
    7. Hack 24: Knock Off Work
  7. Chapter 5: Creativity and Productivity
    1. Hack 25: Manifest Yourself
    2. Hack 26: Woo the Muse of the Odd
    3. Hack 27: Seek Bad Examples
    4. Hack 28: Turn a Job into a Game
    5. Hack 29: Scrumble for Glory
    6. Hack 30: Salvage a Vintage Hack
    7. Hack 31: Mine the Future
    8. Hack 32: Dare to Do No Permanent Damage
    9. Hack 33: Make Happy Mistakes
    10. Hack 34: Don't Know What You're Doing
    11. Hack 35: Ratchet
  8. Chapter 6: Math and Logic
    1. Hack 36: Roll the Mental Dice
    2. Hack 37: Abduct Your Conclusions
    3. Hack 38: Think Clearly about Simple Errors
    4. Hack 39: Notate Personally
    5. Hack 40: Notate Wisely
    6. Hack 41: Engineer Your Results
    7. Hack 42: Enter the Third Dimension
    8. Hack 43: Enter the Fourth Dimension
  9. Chapter 7: Communication
    1. Hack 44: Spell It Out
    2. Hack 45: Read Lips
    3. Hack 46: Emote Precisely
    4. Hack 47: Streamline Your Shorthand
    5. Hack 48: Communicate Multimodally
    6. Hack 49: Mediate Your Environment
  10. Chapter 8: Mental Fitness
    1. Hack 50: Acquire a Taste
    2. Hack 51: Try Something New Daily
    3. Hack 52: Metabehave Yourself
    4. Hack 53: Train Your Fluid Intelligence
    5. Hack 54: Think, Try, Learn
    6. Hack 55: Take the One-Question IQ Test
  11. Chapter 9: Clarity
    1. Hack 56: Cultivate Beginner's Mind
    2. Hack 57: Take a Semantic Pause
    3. Hack 58: Retreat and Reboot
    4. Hack 59: Get Used to Losing
    5. Hack 60: Trust Your Intelligence (and Everyone Else's)
  12. Appendix A: The Unboxed Games Manifesto
  13. Appendix B: 3D Visualization

Product information

  • Title: Mindhacker: 60 Tips, Tricks, and Games to Take Your Mind to the Next Level
  • Author(s):
  • Release date: September 2011
  • Publisher(s): Wiley
  • ISBN: 9781118007525