February 2024
Intermediate to advanced
630 pages
13h 44m
English
In this chapter, we will build a multi-player, head-to-head game app with real-time communication. In the app, you will be able to connect to a game server and view a list of other players that are also connected. You can then select a player to request a game with them and, provided they accept, play a game of Sticks & Stones. We will look at how we can use SignalR to implement a real-time connection with the server.
The following topics will be covered in this chapter:
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