Chapter 3. Running Workloads on OpenShift
At this point you should already have an OpenShift cluster that you can use to deploy applications.
It may be a cluster running on VMs provisioned by a cloud provider or even a small cluster on your notebook using OpenShift Local.
You can access the console and log in to the cluster with the oc
command-line utility.
But how do you deploy an application that your team built to the cluster?
Most applications running on OpenShift clusters are web-based. Such applications are usually accessed by users via a web browser, or as backends by apps installed to user-owned devices. For the sake of this chapter you can use an arranged deployment consisting of three different services to practice deploying application code to your OpenShift cluster. A small OpenShift Local cluster should provide enough capacity to deploy this application. However, to follow some parts of the chapter you will need a cluster that is accessible externally.
The application used in this chapter is the arcade gaming platform of a fictitious game publisher. It consists of the following components:
-
Games, each running in its own service (for now there is only one game).
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A highscore service where the scores of every game and player can be shown.
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The platform service, used as entry point where customers can browse, start, and purchase games.
Figure 3-1 gives you an overview of the involved components and how they interact.
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