Real programmers can write assembly code in any language.
—Larry Wall (1954–), creator of the Perl language
In Chapter 14 we spent some time looking at the various binding types that ADF uses to provide data for the UI. In this second half of the binding topic we take a closer look at how the ADF Model (ADFm) handles bindings at runtime by answering the following questions:
What is an iterator?
What are executables?
How can I control execution in the ADF Model?
How can I override and add ...